We will introduce the additional ability list to attach to the equipment after appraising un-appraised items.
| ability | LV | Gear | Details |
| STR | 1~9 | Weapons and Armors | This ability will increase or decrease your status’s STR. |
| INT | 1~9 | Weapons and Armors | This ability will increase or decrease your status’s INT. |
| DEFENCE | 1~9 | Armors(Helmet) | This ability will increase or decrease your defence. |
| HEALTH | 1~9 | Armors | This ability will increase or decrease your max health. |
| Sharpness | 1~9 | Weapons | This ability will increase or decrease your maximum attack damage. |
| Stability | 1~9 | Weapons and Armors(Boots) | This ability will increase or decrease your minimum attack damage. |
| Fire Damage | 1~9 | Weapons | This deals magical power(this damage won’t be affected on physical defence) in a low chance |
| Lightning Damage | 1~9 | Weapons | This deals magical power(this damage won’t be affected on physical defence) in a low chance |
| Attack speed | 1~2 | Weapons | This increases or decreases your attack speed. |
| HP Steal | 1~9 | Weapons | Steals HP when attack |
| Mana Recovery | 1~9 | Weapons and Armors | Increases or decreases the amount of MP recovery. |
| Health Recovery | 1~9 | Weapons and Armors | Increases or decreases the amount of MP recovery. |
| Poison Reflection | 1~9 | Armors(Chestplate) | This deals a damage in a low chance when you have been attacked by monsters |